![]() It is not 100% identical as an official DS4 gamepad or other 100% compatible devices. The missing ID is a clear sign of problem how the non-official gamepad communicates with a PC. Please provide the content of that log file. This debug version now tries to support NaconRevolutionUltimate gamepad also, but while it is trying to use the game pad there will be tons of debug log messages in DS4Wnidows Logs tab page. Try to run a new version of "DS4Windows_DeviceDetect8.zip" debug version. The version you now have is based on official V1.7.17 version with an additional support for the new controller type. ![]() When you see that a new release mentions that it supports Nacon Revolution Unlimited gamepad then you switch back to the official version. Just keep eye on releases web page and "What is New" changelog text there. You can continue to use the supplied test version until the next official release contains that support. It is difficult to fix and debug that issue without an actual hardware, so I guess those issues won't be fixed because it is not a show stopper anyway. ![]() Lightbar colors and Battery readings are often a bit of a problem with non-official DS4 gamepads. See the following page for more info: (Hide-DS4-Controller-config-option)-tips-and-issues The issue is probably something to do with general exclusive mode issues. HideDS4Controller issue probably doesn't have anything to do with this the new gamepad type. ![]()
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